But it’s never too late to give it a try and explore. You will be shocked how come you were missing this kind of important upgrades. If that is your main goal, you should definitely try at least one Skyrim Special Edition Enderal – Bug Fixes Mod file. It’s a significant surplus which is essential in being competitive. One of the best things we can offer for our visitors is unlimited access to the vast variety of extra files, which provides a wide range of benefits. This ensures that our visitors get access only to the most exclusive and useful files. Every Skyrim mod of our database is the highest quality and meets the strictest requirements. But it’s definitely worth every second spent because your game is being lifted to the whole new level. There are so many different Skyrim Special Edition mods on our site that you will need some time to try at least some of them. This provides you with unseen features and enables you to deal with your workload in a smarter way. All you need to do is pick the needed file and simply add it to your game. If you want to become a leading gamer, Skyrim Enderal – Bug Fixes Mod can be the key to success and make this happen faster. Have you ever tried Skyrim Mods? All advanced players around the globe are fascinated by these additional options, which can solve various occurring issues. If you notice any mistake, please let us know. This content was uploaded by website visitors. – Extract the main file into the data folder of Enderal New Multiplier sets the damage of the lvl 6 boss to 21 Lvl 30 Lost One in the desert deals 20 with a rune battleaxe (basic attack, on adept) Lvl 6 boss in Old Sherath deals 52 damage with an iron battleaxe (basic attack, on adept) Many Lost One had insanely high damage multipliers: – Reworked the damage multiplier on Lost Ones that dealt way too much damage (Yes, I consider this a bug) – Dreameater bonus damage description is now more accurate – Dual casting Dreameater and Psionic Push increases damage instead of duration – Concentration perk (increased duration) no longer increases the damage of Dreameater and Psionic Push – Dreameater fixed the sneak attack damage calculation, fixed infiltrator perk upgrade, it only scales up the bonus damage now – Fixed the Abomination summon AI, it no longer runs away from encounters – Increased the range of lycanthrope player form by 5% – Fixed an issue where certain enemies flee from lycanthrope players if they are attacked (e.g. – Fixed Circlet of Shadows base enchantment (it can be properly disenchanted) – Removed the ability to enchant already enchanted unique weapons – Removed the ability to disenchant weapons with no base enchantment (unique weapons) – Fixed the playable variants of Zar’Ahs armor (weight, keywords, armor, enchantment) – Fixed the detection sound of all weapons (= bows/dagger are silent, one handed weapons are normal, two handed weapons are loud) – Fixed the stagger/reach values of some weapons with wrong/inconsistent values – Fixed some weapons/staffs scaling with the wrong skills – Fixed some weapons not being able to inflict a critical hit – Fixed the footstep sounds of starling/rat catcher/righteous path boots – Forged Iron War Axe has 1 more base damage than the non forged variant
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